Android开发之图像特效的处理方法

来源:爱站网时间:2020-11-28编辑:网友分享
Android开发中有图像切换控件,而这个功能通常都是以滑动来显示的,下面由爱站技术频道小编带给大家的Android开发之图像特效的处理方法,大家来参考下面的介绍吧!

Android开发中有图像切换控件,而这个功能通常都是以滑动来显示的,下面由爱站技术频道小编带给大家的Android开发之图像特效的处理方法,大家来参考下面的介绍吧!

1. 图片放缩

 

 

// zoom 放缩 
public static Bitmap zoomBitmap(Bitmap bitmap, int w, int h) { 
    int width = bitmap.getWidth(); 
    int height = bitmap.getHeight(); 
    Matrix matrix = new Matrix(); 

    float scaleWidth = w / (float) width; 
    float scaleHeight = h / (float) height; 
    matrix.postScale(scaleWidth, scaleHeight); 

    Bitmap bitmap2 = Bitmap.createBitmap(bitmap, 0, 0, width, height, 
            matrix, true); 
    return bitmap2; 

 

 


2. 获得圆角图片

 

 

 

// Round Corner Bitmap 获得圆角图片 
public static Bitmap getRoundCornerBitmap(Bitmap bitmap, float roundPX /*圆角的半径*/) { 
    int width = bitmap.getWidth(); 
    int height = bitmap.getHeight(); 

    Bitmap bitmap2 = Bitmap.createBitmap(width, height, Config.ARGB_8888); 
    Canvas canvas = new Canvas(bitmap2); 

    final int color = 0xff424242; 
    final Paint paint = new Paint(); 
    final Rect rect = new Rect(0, 0, width, height); 
    final RectF rectF = new RectF(rect); 

    paint.setColor(color); 
    paint.setAntiAlias(true); 
    canvas.drawARGB(0, 0, 0, 0); 
    canvas.drawRoundRect(rectF, roundPX, roundPX, paint); 

    paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); 
    canvas.drawBitmap(bitmap, rect, rect, paint); 

    return bitmap2; 

 

 


3. 获得带倒影的图片

 

 

 

// Reflect Bitmap 获得带倒影的图片 
public static Bitmap createReflectedBitmap(Bitmap bitmap) { 
    //倒影和图片本身的间距 
    final int reflectedGap = 4; 
    int width = bitmap.getWidth(); 
    int height = bitmap.getHeight(); 

    Matrix matrix = new Matrix(); 
    matrix.preScale(1, -1); 

    Bitmap reflectedImage = Bitmap.createBitmap(bitmap, 0, height / 2, 
            width, height / 2, matrix, false); 
    Bitmap reflectedBitmap = Bitmap.createBitmap(width, 
            (height + height / 2), Config.ARGB_8888); 

    Canvas canvas = new Canvas(reflectedBitmap); 
    canvas.drawBitmap(bitmap, 0, 0, null); 
    Paint defaultPaint = new Paint(); 
    canvas.drawRect(0, height, width, height + reflectedGap, defaultPaint); 
    canvas.drawBitmap(reflectedImage, 0, height + reflectedGap, null); 

    Paint paint = new Paint(); 
    LinearGradient shader = new LinearGradient(0, bitmap.getHeight(), 0, 
            reflectedBitmap.getHeight() + reflectedGap, 0x70ffffff, 
            0x00ffffff, TileMode.CLAMP); 
    paint.setShader(shader); 
    paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN)); 
    canvas.drawRect(0, height, width, reflectedBitmap.getHeight() 
            + reflectedGap, paint); 

    return reflectedBitmap; 

 

 

以上就是爱站技术频道小编介绍的Android开发之图像特效的处理方法,希望这些编程知识都能帮助到大家,想要学到更多的编程知识,js.aizhan.com是不错的选择。

上一篇:Android用代码获取手机root之后的最高权限

下一篇:Android定制表单控件满足人们的视觉需求

您可能感兴趣的文章

相关阅读

热门软件源码

最新软件源码下载