Android大图片拖拽和缩放实现原理

来源:爱站网时间:2019-04-25编辑:网友分享
Android大图片拖拽和缩放实现原理,Android大图片拖拽缩放有利于用户体验,在开发过程中也经常会使用到,这篇图片拖拽缩放也是我在项目中用到的,今天爱站小编整理一下,将源码奉献给大家,希望对大家以后碰到相似的问题有帮助。

Android图片拖拽和缩放实现原理,Android大图片拖拽缩放有利于用户体验,在开发过程中也经常会使用到,这篇图片拖拽缩放也是我在项目中用到的,今天爱站小编整理一下,将源码奉献给大家,希望对大家以后碰到相似的问题有帮助。

这篇就不做过多介绍了,直接上源码:

 

public class SpacePageActivity extends Activity {

private LinearLayout linnerLayout_spacepage;
private RelativeLayout relativeLayout_spacepage;
private Button btn_spacepage_back;
private Button btn_spacepage_save;
private static Boolean isTrue=false;

private static String IMAGE_MIME_TYPE ;

private ImageView image_spacePage;
private ProgressDialog dialog;
private Bitmap bitmap;
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);//隐藏标题
setContentView(R.layout.spacepage);
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
initHead();

if(isNetworkAvailable()){
image_spacePage=(ImageView) findViewById(R.id.image_spacepage);
btn_spacepage_save=(Button) findViewById(R.id.btn_spacepage_save);
image_spacePage.setOnTouchListener(new MulitPointTouchListener(image_spacePage));
image_spacePage.setScaleType(ScaleType.CENTER_INSIDE);

//加载成功
String urls="http://epaper.yzdsb.com.cn/201201/04/yz2104_7.jpg";
bitmap=returnBitMap(urls);
if(null!=bitmap){
image_spacePage.setImageBitmap(bitmap);
}

}
}


public Bitmap returnBitMap(String url) {

if(null==url || "".equals(url)){
return null;
}
URL myFileUrl = null;
Bitmap bitmap = null;
try {
myFileUrl = new URL(url);
} catch (MalformedURLException e) {
e.printStackTrace();
}
try {
HttpURLConnection conn = (HttpURLConnection) myFileUrl.openConnection();
conn.setConnectTimeout(2000);
conn.setDoInput(true);
conn.connect();
InputStream is = conn.getInputStream();
bitmap = BitmapFactory.decodeStream(is);
is.close();
} catch (IOException e) {
e.printStackTrace();
}



return bitmap;
}
public class MulitPointTouchListener implements OnTouchListener {

Matrix matrix = new Matrix();
Matrix savedMatrix = new Matrix();

public ImageView image;
static final int NONE = 0;
static final int DRAG = 1;
static final int ZOOM = 2;
int mode = NONE;

PointF start = new PointF();
PointF mid = new PointF();
float oldDist = 1f;


public MulitPointTouchListener(ImageView image) {
super();
this.image = image;
}

@Override
public boolean onTouch(View v, MotionEvent event) {
this.image.setScaleType(ScaleType.MATRIX);

ImageView view = (ImageView) v;
// dumpEvent(event);

switch (event.getAction() & MotionEvent.ACTION_MASK) {

case MotionEvent.ACTION_DOWN:

Log.w("FLAG", "ACTION_DOWN");
matrix.set(view.getImageMatrix());
savedMatrix.set(matrix);
start.set(event.getX(), event.getY());
mode = DRAG;
break;
case MotionEvent.ACTION_POINTER_DOWN:
Log.w("FLAG", "ACTION_POINTER_DOWN");
oldDist = spacing(event);
if (oldDist > 10f) {
savedMatrix.set(matrix);
midPoint(mid, event);
mode = ZOOM;
}
break;
case MotionEvent.ACTION_UP:
Log.w("FLAG", "ACTION_UP");
case MotionEvent.ACTION_POINTER_UP:
Log.w("FLAG", "ACTION_POINTER_UP");
mode = NONE;
break;
case MotionEvent.ACTION_MOVE:
Log.w("FLAG", "ACTION_MOVE");
if (mode == DRAG) {
matrix.set(savedMatrix);
matrix.postTranslate(event.getX() - start.x, event.getY()
- start.y);
} else if (mode == ZOOM) {
float newDist = spacing(event);
if (newDist > 10f) {
matrix.set(savedMatrix);
float scale = newDist / oldDist;
matrix.postScale(scale, scale, mid.x, mid.y);
}
}
break;
}

view.setImageMatrix(matrix);
return true;
}


private float spacing(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return FloatMath.sqrt(x * x + y * y);
}

private void midPoint(PointF point, MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
}
private void initHead() {
linnerLayout_spacepage = (LinearLayout) findViewById(R.id.linnerLayout_spacepage);
relativeLayout_spacepage=(RelativeLayout) findViewById(R.id.relativeLayout_spacepage);
btn_spacepage_back = (Button) findViewById(R.id.btn_spacepage_back);
btn_spacepage_back.setOnClickListener(new OnClickListener() {

@Override
public void onClick(View v) {
// TODO Auto-generated method stub

finish();
}
});
btn_spacepage_save = (Button) findViewById(R.id.btn_spacepage_save);

}
protected boolean isNetworkAvailable() {
ConnectivityManager connectivity = (ConnectivityManager)getSystemService(Context.CONNECTIVITY_SERVICE);
if (connectivity == null) {
Log.i("NetWorkState", "Unavailabel");
return false;
} else {
NetworkInfo[] info = connectivity.getAllNetworkInfo();
if (info != null) {
for (int i = 0; i if (info[i].getState() == NetworkInfo.State.CONNECTED) {
Log.i("NetWorkState", "Availabel");
return true;
}
}
}
}
return false;
}
@Override
protected void onStop() {
// TODO Auto-generated method stub
if(bitmap!=null){
if(!bitmap.isRecycled()){
bitmap.recycle(); //回收图片所占的内存
bitmap=null;
System.gc(); //提醒系统及时回收
}
}
super.onStop();
}
@Override
protected void onDestroy() {
// TODO Auto-generated method stub
super.onDestroy();
if(bitmap!=null){
if(!bitmap.isRecycled()){
bitmap.recycle(); //回收图片所占的内存
bitmap=null;
System.gc(); //提醒系统及时回收
}
}
}
}


因为是大图片,在onDestroy的时候要recycle掉,这样系统才会定时回收掉,System.gc();是提醒系统回收,虽然java这种垃圾回收机制不用我们自己关心对象的回收,但是这也给android开发人员带来了不好的一面,如果系统回收不及时很可能就造成了内存溢出了。什么时候手机不担心内存使用了就好了。

 

 

运行一下看看效果:

 

以上就是Android大图片拖拽和缩放实现原理,希望对大家有所帮助,如有不足之处,请留言,小编会及时更正。感谢朋友们对爱站技术频道的支持!

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